We hope that everyone's been enjoying the new update and the Safari Zone! We've already gotten some reports of people achieving... disturbingly high scores in the Safari Zone, and the general response to the new update has been very positive!
Since the update's release, we've been looking at Side-Quest, at what it will take to finish the project and how we plan to release it. We've decided to delay the release date to a currently undetermined date.
After taking a long look at the beta for Side-Quest, we're interested in focusing our efforts on it and finishing it, making it more polished and more memorable.
This means the final version of Side-Quest will have:
- More CGs
- More branching paths
- A better implemented Date
- Switching mechanic
- And more reward images
We also plan to release more updates on general progress, not only including art but changes and updates to the script, mechanics, music and UI!
What's happening now?
This week, the script writers are teaming up with the artists to storyboard the current outline into a more visually interesting experience altogether, so our artists can get a head start on knowing exactly what art assets are going to be coming up! That means, consequently, a higher degree of productivity and polish!
The script writers are also in the middle of planning out a big rehaul of the Date-Switching mechanic and its effect on the story in general! This should result in the Date-Switching button turning into a mechanic with interactivity, moreso than seen in the beta!
We'll update you as we continue forward and we hope you look forward to it!