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CuddlePitGames's News

Posted by CuddlePitGames - 2 weeks ago


 The latest Beta build featuring the new Cosplayer Sylvia is out now for all patrons!

$1 Patron

$5 Patron 

$10 Patron (Topless Version) 

$20 Patron (Topless Version + 2X XP) 

$40 Patron (Topless Version + 3X XP)

+Added a new Ultra Rare Cosplayer Sylvia

Sylvia can be found after completing Camo's quest.

+ Added A Quest line for Sylvia with a reward available after it is completed.+Added an unlock-able animated version of Sylvia's reward.

After completing her quest beating the ultra rare echo version of her will unlock it.

  • The victory counter will no longer reset when you leave the room allowing you to visit vanilla's shop to heal if needed. Encountering a Ultra Rare Girl, getting defeated in battle or running from a fight will reset the Victory Counter.
  • Tweaked the amount of damage revived and dealt when attacking something lower/higher level.
  •  Being defeated in combat will now add the "Smelly" Icon to your Map UI.  
  • Fixed a bug that allowed using two skills at once during combat, causing a crash.
  • Fixed a bug that caused the game to incorrectly calculate the players level during combat, making fights harder than they should have been.
  • Fixed a bug that caused the Element icons to not reset when ending combat with any element other than "Normal". 

We are still working on polishing the earlier parts of the game, so we don't have a solid date on when the public version will be out, but as soon as we do it will be announced in a public post.


Posted by CuddlePitGames - August 4th, 2020


Hey everyone! the Con-Quest 0.12 Beta 3 test is now out for all patrons.


(Players loading a completed save from 0.12 Beta 2 will be on the quest to beat Camo for the first time) 

3 New spells have been added.


Along with a new combo point system. 

Normal attacks now generate combo points which can be used with one of the new spells to restore your MP.

The new version of random encounters is ready for testing 


Random encounters will now show up in certain rooms.

Two will be available right after the player completes the intro and the other two will unlock as you complete Camo's quest-line.

Their size is based on the level difference between the player and themselves and their rarity dictates their color. 


There are 4 rarities of random encounter.

  • Common(Dark purple)
  • Uncommon(pink)
  • Rare(blue)
  • Ultra Rare (gold)

Each fight you win in a room will increase the odds of an ultra rare cosplayer to spawn. 

Leaving the room will reset your victory combo.



After the intro you can enter the dumpster, inside you can view figurines which are dropped by ultra rare cosplayers.

 (clicking on them will trigger a reward scene)

In this test Jolie, Eva , Mara and Cassandra are obtainable. 


50+ new sounds have also been added.

 $10+ versions now have topples emotes for Camo and Vanilla. Faye will be shown in her underwear. (These rewards can be toggled off in the menu)

on the art side of things we have a brand new cosplayer in the works. And are working hard at finishing all the CGs we have planned.


first design sketch


 Combat pose test



Posted by CuddlePitGames - June 17th, 2020


The Patreon beta update for Con-Quest- ver 0.12 is out now here!


There will be a second beta update coming June 30th for ALL PATRONS.

Feature list-

-New story intro along with a new questline with Faye

-New emotes for Vanilla and Faye

-A choice system.  

Occasionally the player can unlock different dialogue trees based on the response they choose.  

-New Inventory system.


-16 new rooms to explore

-Map encounters-

instead of shaking your mouse over grass, the only way to find girls now is by exploring the rooms (this is currently limited to the forest level)  

-Combat System

  • New spell animations
  • New Ui design
  • New sound effects for combat

New girl to save-

Camo the Park Ranger. 

After the player saves Camo she will have a small questline plus three rewards.

There is also a fourth secret reward to find in the forest level.  


Posted by CuddlePitGames - May 1st, 2020

Check out the latest news update on Patreon!



Posted by CuddlePitGames - April 2nd, 2020


Hey everyone! 

Progress on update 0.12 is going great, despite what’s going on in the world, our production has not slowed down. We’re still on track for June 16th for the next update.

The third and final reward for the new girl, Camo the park ranger, is now finished! All the finished art (25 cgs in total) is now in the process of being added to the game.

Here is a NSFW sneak peak of Camo's third reward! https://www.patreon.com/posts/35487910 

Faye's emotes are almost finished, they just need one last pass of edits and they'll be in the game as well.

We'll also be working on the cutscenes(CGs) for the intro and finishing the last of the room art for April.

Please stay safe out there, thank you guys!



Posted by CuddlePitGames - March 1st, 2020

Hey everyone we have a release date on the newest update!!!

The next build of the game will be released on patreon June 16th 2020. With the public release a few weeks after

This update will have a total of 31 NSFW cgs. including 3 unique reward settings with 22 variant cgs, and 9 adult cgs occurring in-story. This is almost 4x the amount of adult content compared to the latest public build v.11.

After the update is out we will fix up the patreon page make things more clear and update the art and better show off the new state of the game. As well as fix up the discord and merge both free and paid servers into one.

Here is a road map for the future builds currently planned up til the finished build of the game.

The finished game will have at least 24 girls to save and “romance”. 


Patreon supporters will get early access to the game in the form of side updates as we add individual girls and their respective questlines. Future builds will not take nearly as long as the intro, after June 16th expect bimonthly updates to come back for patrons. 

Why did you decide to re-do most of the game?

The current version 0.11 was very close to the ending and we realized the ending we have always wanted to do wasn't built up enough. Each area was pretty inconsistent and didn't have a very strong overarching narrative to hold everything up. Hopefully by reintroducing old favorites with additional questlines (and brand new rewards) you’ll be able to see the character arcs we had in our head and enjoy the ending we’re excited to get to.

We alsooooo received a warning from a certain gaming company and felt that in order for the game to survive we needed to change some things. 

Since we’re going to have to go back and erase certain images from the early levels of the game, we thought it would be a good opportunity anyways to just add onto what we already had. 

I heard Flash is ending in 2020

So flash isn't dying it just not going to be natively supported by most internet browsers. All that means is you will just need an addon to chrome or whatever you use or use the newgrounds flash player https://www.newgrounds.com/flash/player.

Once the game is finished we will focus our efforts into making sure the port to a standalone version works and will try to get it to work on other things like MAC and mobile. 

And if you're a player who uses the .exe versions of the game it actually won't change anything at all, it's only for web based flash games.

Is the story changing?

Nope! If you’ve played up til the latest build of the game, you’ve experienced most of the story we’re going for. Consider the original conquest story the “outline” where these updates will flesh out the details. Some things might be changed around but we want to preserve the heart of the game. 

How come characters don't look like pokemon?

We received a warning notice from a particular game company and have to be more careful about how we handle our characters. 

Is the discord going to be merged?

Yes, after we get the intro update out we will focus on updating the pateron and restructuring the discord to be fun and helpful. 

What’s going to happen to the old art and rewards?

Don’t worry! In a future build we will add a legacy gallery for previous rewards and cgs. 

Feel free to ask questions in the comments bellow!


Posted by CuddlePitGames - January 31st, 2020


Hey guys, it's Emily (the artist) this time! Devtrav has been sick for the past couple weeks so I'll be the one filling out this month's news post. Pls send your thots and prayers to devtav in these trying times. 


 We got ALL the rooms finished from the previous news post! : D I had a lot of fun trying out this new style, and I hope it looks good. There’s still a lot I have to learn, level design is all new territory for me lol, but it’s been really fun working in this style. 

The next public game update is planned to have (roughly) triple the rooms shown in this preview!


Along with the new rooms, we added a new combat background to match. Every new level with get a unique background (I really want to do a water level at some point hehe)


These new rooms will also offer additional rewards in the form of secrets and puzzles, alongside the main unlock-able adult content. Here's a little cropped preview of the first secret you can find ; ) 


If you're a patron, be sure to check our Patreon for the full version!


Posted by CuddlePitGames - December 31st, 2019





We also have been working on a whole new set of combat animations!

First off switching teammates now has brand new animations and sound effects!


Here is an example of it in action!


So far we have added 10 new animations/Sounds and have more planned! 

We are excited to show you the new emotes, with this new system everyone will get a topless version yes that's right EVERYONE. Our next news post will show off one of our new upcoming girls along with a reward preview!

Thank you all so much for the continued support and we'll see you in 2020!


Posted by CuddlePitGames - December 1st, 2019


Hey everyone, here's a look at the exciting new changes coming to Con-Quest!

In our efforts to expand Con-Quest's scale and scope, we have been experimenting with a new perspective! These design documents and preliminary sketches show off a new isometric angle on the game's overworld!



With this simple twist in the game's proceedings, we feel very strongly that Con-Quest will become a more readable and more actively explorative game! Characters will begin to take a real presence in Con-Quest's increasingly active and vibrant world and the environments will break out of a previously uniform structure! 

Environmental puzzles will also be easier to include in the game, as an addition of depth to the rooms will allow the player to more effectively place themselves within the game's surroundings. We can't wait to see what you think of the isometric environment's implementation!


We also have lots of new and exciting adult surprises as well! Chamomile's rewards are complete, and you can see a sneak peek above!


Posted by CuddlePitGames - October 31st, 2019

Today marks the 3rd year anniversary of Con-Quest! Thanks to all of you for coming with us on this journey! We have some awesome stuff in the Con-Quest pipeline for everyone!

We're overhauling the script! Along with basic editing and a beefier, more digestible structure, we also plan to add more depth to the characters, heart to the story, more player interaction and tons of new cinematic CG's!


Along with fresh story elements, we'll also be adding a brand new relationship system where you can earn relationship XP with girls that will unlock unique player bonuses and character-driven side quests with new sex scenes!

A very common fan suggestion for Con-Quest was to allow the girls from the game to come out from the background and fight alongside you. We think we've found a unique and entertaining way to better incorporate the characters that join you throughout the game!


Introducing the Tag-Team system, where Phoebe, Ivy, Carmen and others will join your party as active members, influencing battle and allowing you access to elemental spells and even building romantic bonds through continued participation in combat! 

The Con-Quest girls have always been uniquely identified by their elemental motifs and we think implementing their connection with their element to battle is a really great way to better show off their personalities in gameplay while also having them act as a more integral part of the continuing quest and storyline.

Another long-requested feature that we're proud to have already implemented is a new Autosave system! We'll be keeping support for the password save system, naturally, but we now have our new autosave system working in the same framework!


Premiering in our last patron update, we plan to spend more time with each characters introduction! That begins with our new Character Dungeons, beginning with a polished and unique version of the Phoebe Dungeon from our last patron update! You can plan on seeing a new intro and new combat sprites for Phoebe and her echos!


Battle screens and elements are getting spruced up too!

We're adding an updated battle outro screen that will show your experience and relationship level increase!


Below is a preview of three all new girls we'll be adding to Con-Quest! These girls will appear as new combatable NPCs, giving everyone a new variety of cosplayers to fight and rewards to receive!


Not to mention, we've been experimenting with a new way to animate reward scenes, creating more fluid and dynamic reward scenes with more hand-drawn animation! (Images are NSFW and available in the Patron version of this update.)

Thanks again for three amazing years of Con-Quest and stay tuned for more updates!